Meta Art Sages

Artists

Petar Milic

After he saw The Matrix in 2000, he was never the same. At the age of 9, he started to learn traditional animation. Not long after that, he immersed himself in 3D animation, learning entirely through exploration. Over the years, he developed his skills in filmmaking and CGI through the process of making short films with visual effects.

Before his studies, his short film Shadows brought him an award for Film Editing in 2013.

He graduated from the Faculty of Dramatic Arts in Belgrade, where he was honored with the ‘Slavko Vorkapic’ award – Best Student in the Editing Department.

Alongside his work in the studio as a VFX Supervisor, Director, and Editing Supervisor, he is building his career as an author in the field of Film Art.

Ana Milosevic

Coming from classical painting as a young child, she had a solid ground for the future miracles in Visual Arts.

At age 8, she enrolled in the painting school “Little Montmartre”, and for the next six years, she participated in group exhibitions and humanitarian artistic work. Further walking down the path of an artist, at age 14 she continued to develop her skills in “Open Youth Club.”

After the School for Design, she enrolled in Ohio University and in 2008 earned her BFA with a double major in Theater Design and Film.

During her studies in 2007, her performance “Safe” was presented with the USITT Award for Excellence in Performing Arts. The same year, this performance was chosen to represent the USA in two categories at the Prague Quadrennial.
In 2008, the feature film “Distortion,” on which she was Production Designer, was awarded for overall artistic idea at the Accolade Film Festival.

She earned her MFA degree at Yale University in 2011. There she worked on numerous performances for the Yale School of Drama as well as for Yale Cabaret, including four main stage performances and fifteen cabarets.

After her studies, she was invited to Marietta College to work on two main stage productions, as well as working with students as a guest lecturer at the Department of Theatre.

She moved to New York and will work as a resident designer at Secret Theater in Long Island City for two years.

After this, she moved into the field of film as a Production Designer and Art Director, working on many movie and TV titles.

Tamara Zivanic

She was awarded an A-grade for one of the best works at The Rookies, the world’s largest competition for aspiring digital artists. That’s why we stole her for ourselves. She is our secret weapon of energy and curiosity. The art of 3D creation is her domain.

From an early age she has been amazed by film and video game worlds. As a part of her passion for art, she specialized in Photography at SAE Institute. She creates little miracles in th form of 3D models and characters.

Board games lover.

“For me, art is a lifelong journey that allows me to bring my visions into the world.”

Nikola Todorovic

Meticulous, organized, and everything nice.

Master of concept visualizations. As a senior in our Production Design team, he is in charge of bringing concepts of movie sets to life, both 3D animation and real life.

Having earned a degree in Interior Design at the Italian Academy of Fine Arts in Milan, he worked on numerous TV and film titles as a Set Decorator, Prop Master, Art Director, and Assistant Production Designer.

Cat lover.

“Experiencing different cultures as a child, I learned to appreciate art as the highest expression.”

Ljiljana Andjelkovic Tot

Precise and unstoppable. Lucky to have her.

Graduated from the Faculty of Architecture of the University of Belgrade with the subject “Professional multi-purpose theater with two stages” under Professor Milan Lojanica with the highest grade.

In her career as an architect, she was engaged in the design of various buildings, including business, residential, cultural, and commercial, creating conceptual solutions and designing numerous interiors, independently or as a leading architect in a team. She worked as a Set Designer, Art Director and Technical Director on many films and TV series.

“Throughout this exciting journey, Set Design remains my greatest love.”

Aleksandar Tot

Reliable, devoted, and curious. That’s why everything is possible.

His thesis on binary space partitioning, inspired by the rendering techniques behind the video game Doom, reflects a lasting fascination with the invisible systems that make films, games, and animations possible. Known for being thorough, precise, and inventive in his approach, he contributes a blend of artistic sensitivity and technical rigor to the work.

“Growing up in a family of artists, with a father who was an actor, I learned early how stories, images, and performances can shape the way people see the world.”

Teodora Jakovljevic

She is sharp, relentless and optimistic. You can’t beat that.

She began her career as a Project Manager, where she developed strong skills in organization, team leadership, and complex task management. Her goal is to build long-term partnerships and contribute to the studio’s growth through clear communication, proactivity, and a deep understanding of client needs.

“I’m drawn to good stories — whether in films, art, or everyday conversations. I love exploring, creating, and finding inspiration in the people and things around me… and yes, fast food is my loyal companion on that journey.”

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